Tainted Spire Update Log


This is just a full log of all the updates so far.


Public = available on Itch

Technically Public = Either available through my Discord Server or via some other indirect means


v0.0.9c (Public)

- Additions:

    - Furnace

    - Can now change render distance with I & K

    - Can now enable/disable tool delay with U+T

    - Can now finish all holos in world with U+B

- Changes:

    - Changed scale of Foundation to make placement easier

    - Changed recipes to utilise new crafting stations

    - Made item dropping easier to use

- Fixes:

    - Not really any

----------------------

v0.0.9b (Technically public)

- Additions:

    - Improved Projector UI

- Changes:

    - Made Foundation and Workbench destructible

- Fixes:

    - Can no longer dupe items

    - Can no longer drop items through other objects, not including Holos.

    - Fixed Backpack item vanishment bug

    - Fixed normal bias

----------------------

v0.0.9a (Technically public)

- Additions:

    - Improved Backpack tool UI

    - Added Workbench model

    - Added Workbench Recipes

    - Added Foundation

    - Added Stone Brick

    - Added Iron Scraps

- Changes:

    - Can now pick up items through persistent holos

- Fixes:

    - Fixed Structure Spawns

----------------------

v0.0.9

- Additions:

    - Added Crafting Station System

    - Added Workbench test

- Fixes:

    -Improved terrain generation performance

    - Fixed Yesium Crystal collider

----------------------

v0.0.8b

- Additions:

    - Added Backpack tool

- Fixes:

    - Fixed Gold Ore

----------------------

v0.0.8a

- Fixes:

    - Fixed terrain generation :)

----------------------

v0.0.8

- Additions:

    - Added Procedural Terrain :D

    - Added Harvestables:

        - Yesium Crystal

----------------------

v0.0.7

-Additions:

    

    - Added Harvestables:

        - Tree (drops Stick + Wooden Log)

        - Impure Rock 1 (drops Stone + Iron)

        - Impure Rock 2 (drops Stone + Iron)

        - Normal Rock (drops Stone + Iron + Silver)

        - Pure Rock 1 (drops Stone + Iron + Silver + Gold)

    - Added Non-Craftables:

        - Stone

        - Iron Ore

        - Silver Ore

        - Gold Ore

        - Raw Yesium Crystal

        - Wooden Log

        - Stick

    - Added Craftables:

        - Plank (1 Wooden Log -> 2 Plank)

        - Wooden Axe (1 Stone + 1 Stick -> 1 Wooden Axe)

        - Wooden Pickaxe (1 Stone + 1 Stick -> 1 Wooden Pickaxe)

        - Iron Bar (1 Iron Ore -> 1 Iron Bar)

        - Iron Axe (1 Iron Bar + 1 Stick -> 1 Iron Axe)

        - Iron Pickaxe (1 Iron Bar + 1 Stick -> 1 Iron Pickaxe)

        - Silver Bar (1 Silver Ore -> 1 Silver Bar)

        - Gold Bar (1 Gold Ore -> 1 Gold Bar)

        - Gold Wire (1 Gold Bar -> 2 Gold Wire)

        - Circuitboard (2 Silver Bar + 1 Gold Wire -> 1 Circuitboard)

        - Impure Yesium Crystal (1 Raw Yesium Crystal -> 1 Impure Yesium Crystal)

        - Yesium Catalyst (1 Impure Yesium Crystal + 1 Circuitboard + 2 Silver Bar + 2 Gold Wire -> 1 Yesium Catalyst)

    - UI:

        - Added Item Durability indicator

        - Added Harvestable Health indicator    

- Changes:

    - Removed Test Axe

    - Made using tools more convenient by adding the ability to hold da button and adding a use delay to tools

    - Changed movement system to use RigidBody.velocity instead of RigidBody.AddForce to reduce floatyness of the movements

    

- Fixes:

    - none ;-;

----------------------

v0.0.7 Test

-Additions:

    - Added Test Axe (1 axe -> 4 axe)

-Changes:

    - Complete Item System rework

    - Removed all items and harvestables

----------------------

v0.0.6b

-Additions:

    - required items UI

----------------------

v0.0.6a

-Changes:

    - Reduced Sensitivity

-Fixes:
    - fixed wall and door size

----------------------

v0.0.6

-Additions:

    - holo rotation

    - Buildables: (Stone Foundation, Wood Wall, Wood Door)

    - Cheat Code Ub: automatically builds all holos in the world

    

-Changes:

    - Removing Holo now spawns used items

    - Basic tool efficiency reduced to 1

-Fixes:

    none

----------------------

v0.0.5

-Additions:

    - Global Grid snapping

    - some other changes idk

----------------------

v0.0.4

-Additions:

    - Craftables (Iron Bar, Silver Bar, Gold Bar, Gold Wire, Circuit board, Flashlight, Powercell)

    - Non-Craftables (Iron Ore, Silver Ore, Gold Ore)

    - Tool Efficiency (adds chance for extra loot from harvestables)

-Changes:

    - Holding an item now puts it in right hand with default orientation

-Fixes:

    - Can no longer put holo's into each other easily

----------------------

v0.0.3

-Additions:

    - Harvestable system

    - Crafting system

    - Item System

    - Harvestables (Tree & Rock)

    - Craftables (Plank, Crate, Axe, Pickaxe)

    - Non-Craftables (Log, Stick, Stone)

-Changes:

    - Build-related systems removed

    - Hold system replaced with Item system

-Fixes:

    none

----------------------

v0.0.2a:

-Additions:

    - removal system

v0.0.2:

-Additions:

    - build system

    - Cube buildable

-Changes:

    - player can move in the air now (at a lower speed)

-Fixes:

    none

----------------------

v0.0.1:

-Additions:

    - world

    - player

    - movement

    - hold system

-Changes:

    none

-Fixes:

    none

Files

v0.0.9c (Windows) 27 MB
Jul 08, 2022
v0.0.9c (Mac) 35 MB
Jul 08, 2022

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